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Call parent guitexture mouse events

Hi, I have a bunch of buttons (I'm using GUITexture) in my game that have text or other GUITextures inside. Is there any way for me to "disable" it's mouse events (OnMouseOver, OnMouseDown, etc), so that only the parent event it's called? I can put a script on every children to call the parent's events, but it seems like a lot of work.

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